Struct ceres_launchpad::TeamVesting
source · pub struct TeamVesting<Balance, Moment> { /* private fields */ }
Trait Implementations§
source§impl<Balance, Moment> Decode for TeamVesting<Balance, Moment>where
Balance: Decode,
Moment: Decode,
impl<Balance, Moment> Decode for TeamVesting<Balance, Moment>where Balance: Decode, Moment: Decode,
source§fn decode<__CodecInputEdqy: Input>(
__codec_input_edqy: &mut __CodecInputEdqy
) -> Result<Self, Error>
fn decode<__CodecInputEdqy: Input>( __codec_input_edqy: &mut __CodecInputEdqy ) -> Result<Self, Error>
Attempt to deserialise the value from input.
§fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>
) -> Result<DecodeFinished, Error>where
I: Input,
fn decode_into<I>( input: &mut I, dst: &mut MaybeUninit<Self> ) -> Result<DecodeFinished, Error>where I: Input,
Attempt to deserialize the value from input into a pre-allocated piece of memory. Read more
§fn skip<I>(input: &mut I) -> Result<(), Error>where
I: Input,
fn skip<I>(input: &mut I) -> Result<(), Error>where I: Input,
Attempt to skip the encoded value from input. Read more
§fn encoded_fixed_size() -> Option<usize>
fn encoded_fixed_size() -> Option<usize>
Returns the fixed encoded size of the type. Read more
source§impl<Balance: Default, Moment: Default> Default for TeamVesting<Balance, Moment>
impl<Balance: Default, Moment: Default> Default for TeamVesting<Balance, Moment>
source§fn default() -> TeamVesting<Balance, Moment>
fn default() -> TeamVesting<Balance, Moment>
Returns the “default value” for a type. Read more
source§impl<Balance, Moment> Encode for TeamVesting<Balance, Moment>where
Balance: Encode,
Moment: Encode,
impl<Balance, Moment> Encode for TeamVesting<Balance, Moment>where Balance: Encode, Moment: Encode,
source§fn size_hint(&self) -> usize
fn size_hint(&self) -> usize
If possible give a hint of expected size of the encoding. Read more
source§fn encode_to<__CodecOutputEdqy: Output + ?Sized>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy
)
fn encode_to<__CodecOutputEdqy: Output + ?Sized>( &self, __codec_dest_edqy: &mut __CodecOutputEdqy )
Convert self to a slice and append it to the destination.
§fn using_encoded<R, F>(&self, f: F) -> Rwhere
F: FnOnce(&[u8]) -> R,
fn using_encoded<R, F>(&self, f: F) -> Rwhere F: FnOnce(&[u8]) -> R,
Convert self to a slice and then invoke the given closure with it.
§fn encoded_size(&self) -> usize
fn encoded_size(&self) -> usize
Calculates the encoded size. Read more
source§impl<Balance: PartialEq, Moment: PartialEq> PartialEq<TeamVesting<Balance, Moment>> for TeamVesting<Balance, Moment>
impl<Balance: PartialEq, Moment: PartialEq> PartialEq<TeamVesting<Balance, Moment>> for TeamVesting<Balance, Moment>
source§fn eq(&self, other: &TeamVesting<Balance, Moment>) -> bool
fn eq(&self, other: &TeamVesting<Balance, Moment>) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl<Balance, Moment> TypeInfo for TeamVesting<Balance, Moment>where
Balance: TypeInfo + 'static,
Moment: TypeInfo + 'static,
impl<Balance, Moment> TypeInfo for TeamVesting<Balance, Moment>where Balance: TypeInfo + 'static, Moment: TypeInfo + 'static,
impl<Balance, Moment> EncodeLike<TeamVesting<Balance, Moment>> for TeamVesting<Balance, Moment>where Balance: Encode, Moment: Encode,
impl<Balance: Eq, Moment: Eq> Eq for TeamVesting<Balance, Moment>
impl<Balance, Moment> StructuralEq for TeamVesting<Balance, Moment>
impl<Balance, Moment> StructuralPartialEq for TeamVesting<Balance, Moment>
Auto Trait Implementations§
impl<Balance, Moment> RefUnwindSafe for TeamVesting<Balance, Moment>where Balance: RefUnwindSafe, Moment: RefUnwindSafe,
impl<Balance, Moment> Send for TeamVesting<Balance, Moment>where Balance: Send, Moment: Send,
impl<Balance, Moment> Sync for TeamVesting<Balance, Moment>where Balance: Sync, Moment: Sync,
impl<Balance, Moment> Unpin for TeamVesting<Balance, Moment>where Balance: Unpin, Moment: Unpin,
impl<Balance, Moment> UnwindSafe for TeamVesting<Balance, Moment>where Balance: UnwindSafe, Moment: UnwindSafe,
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